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NC AI Launches Generative Audio 'VARCO Sound,' Automating Production With AI Agent

TECHWORLD ·

[Photo: NC AI]

✦ AI Summary

NC AI said on the 2nd that it officially launched its generative AI audio platform, 'VARCO Sound (VARCO Sound).'

The platform supports audio generation and editing for games, video, and animation, and a sound agent selects and executes the necessary tools based on natural-language input.

The previous maximum generation time of 20 seconds has been extended to 60 seconds, and a dedicated desktop app and a Unity plugin are also provided.

NC AI is expanding its generative audio business and has unveiled an AI agent for sound generation and editing based on natural-language conversation. NC AI said on the 2nd that it officially launched its generative AI audio platform, 'VARCO Sound (VARCO Sound).'

'VARCO Sound (VARCO Sound)' supports audio production for content such as games, video, and animation by using AI to handle everything from sound generation to editing. NC AI said the platform stands out for its ability to create and refine audio through natural-language conversation alone.

'VARCO Sound (VARCO Sound)' began beta service last January, and since then the company has upgraded its audio generation model and added editing functions and integration features for use in production settings, moving it from beta to full service.

The key feature of the full version is the introduction of a 'sound agent.' When a user enters a desired task in natural language, AI analyzes the user's intent and selects and executes the tools needed among VARCO Sound's generation and editing functions. As a result, planners and developers without professional sound production experience can handle audio tasks through conversation.

Sound modification capabilities have been strengthened. Users can now generate variations of existing sounds based on text instructions, with examples of change prompts including 'more metallic' and 'heavier.' It also supports generating variations of existing sounds based on reference audio.

Sound generation tied to video has been broken down into individual track units. Based on AI analysis of motion and context in input video, it separately generates needed sounds such as Foley, SFX, and ambiance, and the results are provided as separated multitrack outputs. This allows creators to choose the tracks they need, replace tracks, and directly adjust the results.

When multiple tracks are used, AI is applied to the mixing process. A new automatic volume mixing feature has been added, and it adjusts the volume of each track. This helps ease excessive amplification of specific sounds and also reduces the risk of other sounds being drowned out.

The range of audio generation for different content lengths has also been expanded. According to NC AI, the previous maximum generation time of 20 seconds has been extended to 60 seconds, and the company also plans to support input video of up to 120 seconds in the future.

VARCO Sound has unveiled tools that connect with existing content production environments. Audio assets created in the dedicated desktop app can be moved into a DAW using drag-and-drop.

It also offers a Unity plugin for game development environments. This enables sound generation based on text and image input inside the game engine, and the generated sound can be edited and immediately applied to a project. In the future, the company also plans to add a personal library search feature using natural language and audio.

Lee Youn-suu, CEO of NC AI, said the full version of VARCO Sound is evolving into a practical AI platform that improves efficiency without disrupting creators' work. He also said the company plans to expand the use of AI in audio creation environments through continuous technological advancement and platform integration.

Source: TECHWORLD · Kim Seung-gi
Original: https://www.epnc.co.kr/news/articleView.html?idxno=406401

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